Lightning crashes my batchrender in 25 frames
dear reader,
i use some lightning in my scene
www.ieoie.nl/downloads/48_01.jpg
3 different lightnings
made from 1 lightning 12 instances
from the other 2 lightnings i made 2x30 instances
i also animated those lightning
they grow verticaly.......
there are some other objects in the file also.....
when batch rendering my system crashes every time when i render it with the lightnings (around 25 frames)
without lightnings the scene is batchrendered correctly
i found out through my task manager while batch rendering only the lighning, my memory (2048mb) get eaten bit by bit till the system crashed cause of no memory left
normaly when starting to render the next frame, in task manager the memory gets back to its minimum and starts over and over again from its minimum, with this lightning he counts it up?????
when i batch render it without lightnings there is no problem
i hope some one can help me on this one......
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