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# 10 01-08-2008 , 08:01 AM
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Join Date: Mar 2005
Location: London
Posts: 1,135
Chirone::::: ,ha, i had forgotten to model the exhausts of the missiles although the big one in the middle is a external fuel tank i think,

basically for the clouds, make a nurbs sphere and stretch a bit, create a lambert and plug the cloud node(under 3d textures) into transparency, fiddle with the settings, try to get an all white edge as black will show it up,
i done this with bout 10 secs fiddling not the best example but they r quick to render unlike fluid clouds, u can make better clouds than this example i just dont have the time atm

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Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973