Oo, OK...
Apparently this render with Maya closed does work:
Here's what it did overnight:

I just noticed that the white king is on the wrong spot...
(I had this kind of problem in all of the renders so far...)
I tried to fix it by re-rendering that region but it left seams for some reason.
C&C please, before I re-render the whole thing this night
(not just because of the king. Other small issues as well...)
Benny
When in doubt, delete history and freeze transformations.
My latest snake game
(Requires DirectX9 SDK and Framework)