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# 9 12-12-2008 , 10:14 AM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
Another method I encountered is map the UVs, Then combining the UV snapshot with the color texture. That way the edges will show up on the texture itself.
I prefer vector render though...
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
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