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# 8 01-03-2009 , 10:38 AM
Registered User
Join Date: Jan 2008
Location: London
Posts: 86
Hey! Its got to see your name pop up! I'm studying 3D animation now at Hertfordshire Uni.... So I guess I'll be hanging about in here a bit more again!! We are actually learning max and maya at the same time with allot more support for max.... Im more keen to learn Maya though.... Most of them think i'm mad!

Erm, I've kind of fixed my problem. I went to viewport> renderer> High quality rendering. So now i can see the images on my reference planes, but I cant use back face culling. Its a bit anoying as I have to put the reference images quite far away which is no good for the perspective view. At least I can use the orthographic views though.......


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