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# 2 03-05-2009 , 02:36 AM
mirek03's Avatar
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Join Date: Feb 2006
Location: Australia
Posts: 2,752
Also, I need what I make to be an actual polygon geometry,


what does that mean.., any poly object is renderable unless its been assigned not to via visability or layers, ect??

for lave id be thinking softboby dynamics..,

or in particles..?? maybe 'blobby surfaces.'., whatever they are called.., rendering atm.., so cant check it.

use collision and gravity and some turbulence id guess??


take it easy and life will be easy