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# 1 23-01-2003 , 01:01 AM
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Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250

Modelling Techniques? Where to start?

Ok, I have been modelling in 3d programs other than maya for around 2 months now. I just decided to go straight for maya and try my hardest to learn this at an advanced level. I was wondering what kind of modelling techniques are the "best", which one would give you the most detailed work, which is used for games, and stuff like that. Thanks.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com