I had the opportunity to look inside the game modeling book and it seems very cool. A lot of pictures.. I love that! I'm just afraid of becoming a game modeler... I want to make high poly models for film. But I think as you said the main difference is that the polycount in film is much higher than in games and there is more modeled detail on the mesh. But I don't know, when I am reading the book, at the end I can't do models for film, right?