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# 29 25-10-2009 , 11:39 AM
CGWolfgang's Avatar
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Join Date: Feb 2009
Location: Hawaii
Posts: 224
One more set of updates to post. I'm about to call the modeling portion done and wanted to get some feedback before I get too deep into texturing. I increased his head slightly and decreased the forearm length as well.

That funny thing on his head is a polygon cap for hair. I used lofted nurbs to make it and the duped the converted surfaces to polys to show how it looks. Needless to say I'll be playing with it some more to get a better look out of it. And it will give me more practice with texturing and UVMapping which will help me improve a ton.

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~To create a new world through the imagination