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# 4 24-01-2003 , 03:35 AM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
I don't like Max's material workflow. It's not very fluid or intuitive.

To remove the noise map, in HyperShade, select the material, graph the material (right click), select the noise map, and delete it. Reassign another texture to the bump channel. Easy as pie. user added image


Danny Ngan
Animator | Amaze Entertainment
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