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# 21 05-02-2010 , 09:29 PM
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Join Date: Apr 2005
Location: UK
Posts: 595

Originally posted by Johndoe050
Wow!
I realy like the boots and pants the size makes it look a bit cartoony. I have one question: did you do all this is maya?

thanks for the comments, the trousers are meant to be big, and loose, it's a homeless guy so, he isn't really gonna care to much about wheater his cloths fit all the well, but thanks for the crit anyway, i'll try to fix it if i can,

as for your second question, i did the base mesh in maya, then took it into zbrush where i sculpted the details into it, ,

then i took the model back into maya and retoplogised the mesh,

it's along process