Bullet, I used to get that when I worked with Sub-Ds, but found that if you right-hand mouse clicked on the object in the outliner, and select: "show shapes" or "Attributes" you'll be able to expand your model (in outliner) and view it's sub-shapes, then just select the cage and delete it.
www.stevenegan-cgi.com
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"