working on the bottom section of the stock...


--- I have a feeling that modo is better for hard surface work. It has a far more extensive modeling tool set, better axis control, better accuracy. That being said I have been tinkering with it and I find the UI combersome (.
I looked into Draster NEX and I refuse to buy it because of their greedy draconian licensing for one thing. I have maya on several machines and I am not going to have to buy humteen licenses to use it. Also, quite frankly I believe all the NEX features should be part of standard Maya! I used to use a few addons but they kept breaking or no longer being supported as new versions of maya came out. So I tend to avoid becoming to dependent on addons.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675