Hi there gtovey, you would need to model and texture/colour your blocks in Maya, then export the objects [in a suitable file format] into a game engine/creator such as Unity, Gamesalad, Game Maker or something similar. You then need to program the movement of the blocks within the game engine software so they fall [for example using a gravity system] and also rotate when you hit the required keys. So to sum up: When creating interactive games, you can't use Maya by itself - you just create your assets/models in Maya. Basic object movement/rotation would be handled by coding within your game engine or game creator software. Note that Gamesalad [last time I checked!] was only for the Mac platform, there are several alternatives [such as Game Maker] for Windows-based systems. Hope this clears it up a little! Cheers! Simon