Thread: Ptex in maya
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# 4 20-06-2011 , 06:00 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
To add to the above:
Mental ray doesn't support PTex, you have to get Renderman or any other PRrenderman enabled renderengine
Mudbox and Mari have Ptex support and I personally don't like any of these 2, Mari is getting better, but it takes forever to get things done (at least for me) and you need pretty decent hardware.
I also find it a bit to technical, for texturing I still prefer Zbrush and PS, but it is very impresive with 8K uv patches , displacementpainting -you" re painting a map and not sculpting geometry.


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