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# 2 23-06-2011 , 12:35 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
https://tinyurl.com/65etrfy

in short, for specular just click the checkered button and it should be obvious from there.

for height maps you could do it as a bump map or displacement map.
https://tinyurl.com/5uz7ofu
there's a lot more explanation required for doing these maps, the explanation will be out there somewhere, but you can also give the maya documentation a try too




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
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