https://tinyurl.com/65etrfy
in short, for specular just click the checkered button and it should be obvious from there.
for height maps you could do it as a bump map or displacement map.
https://tinyurl.com/5uz7ofu
there's a lot more explanation required for doing these maps, the explanation will be out there somewhere, but you can also give the maya documentation a try too
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D