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# 2 16-07-2011 , 05:25 AM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
Posts: 486
I want to say everything has to be in the 0-1 space, I am not sure if there is a way to allow the UV to pick up other quadrants. If you are not worried about space you can also save out a UV for the head and body and just assign two different shaders.