Thread: maya to zbrush
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# 3 20-07-2011 , 03:57 AM
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Join Date: Jul 2011
Posts: 1
1- Finish your model in maya as simple as you can in Polygons( If you converting some part of your object from NURBS to polygon, besure you are in control point)

2- In Maya , go to address: File>>>Export and save as your object as obj ( Be sure objexport plug ins is activated)

3- Open ZBrush, and open your obj file from tool Box