I'd say a large percentage of start-ups of this nature never make it, no income to share if the project never makes it. Hell half of the commercial games projects commissioned never make it. It's an extremely risky business. In fact I've got friends working in major game studios that have probably spent more time working on games that where canceled than they have working on stuff that made it.
Come work for us and if we make some money we'll share it with you? While i understand the concept and think what your doing is great, you can't expect it to be easy. Most people will not work for nothing. If they where prepared to take that sort of risk they would be working for themselves.
It's not just games development, banks and investors won't lend to anyone with out a proven track record especially at the moment.
Most people have to do it with the three f's then angel investors then banks or venture capitalists. I hope your project works I really do and I'm not saying profit sharing wont work or is a bad thing. I do however know from experience that's it's one of the hardest most frustrating ways to get a project of the ground.
On a side note we're just started a new https://simplymaya.com/articles/ Articles section on this site (just went up a few hours ago), we expect it to be seen by more than a couple of thousand people a day. If you like we will put an article up about your project and what your hoping to achieve this may help you out a bit. If your interested pm Miss_Nova.
Best of luck with your project its not easy is it.
Dave
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"