Thanks Dave, ctbram. The cloth simulation was a test project that I was doing to make the simulation to be transferred to conventional bone setup, since Game Engine only support bones setup, but for animation making purpose I want it the simulation so would shorter the amount of animation production. It`s not 100% done, and I though was bad choice to use that model, since was high res unfinished model, plus the render took so long that I needed to reduce the frame rate time. But I`m glad and relief, since you like it, with mean it is not that bad right.