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# 1 14-10-2011 , 07:30 AM
treazon's Avatar
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Join Date: Oct 2011
Location: Tacoma WA,
Posts: 11

UV editor issues HELP PLEASE!

so I'm going to school to earn my BA in video game production a couple months ago I took a texture and lighting class where we learned about how to make UV maps and add textures to our models. Now I'm working on a project for fun and after creating the UV maps I tried selecting edges so that I could sew them together to help prevent "funkiness" in the textures at the edges of the model but nothing I do will get the corresponding edges selected if I select an edge on the model none of the edges in the map are selected and if I select one edge on the map the corresponding edge doesn't select on the other section if I select both edges manually then I still can sew them together I don't know how to fix this and I'm out of classes for the next month so I can't contact my teacher's to ask them for help (online school, teachers out for the month) can ANYONE help? I am using the 2011 version of Maya...hope that helps


Last edited by treazon; 14-10-2011 at 07:32 AM. Reason: forgot to add that I am using Maya 2011