Hey so got some Advice from one of the site's members called the Duke on a forum that talks about grass and trees in 3d and how to render them realistically. so after days of research and going through the pages this is what I have come up with so far. I need my grass to look as realistic as possible so any tips and tricks that you think may help please post away I created the grass with maya paintfx then converted it to polygons. Because of the high poly count I ended up using mr proxy so any advice on how I might make this Image better