My project has dragon-style wings. I want to focus on the wings alone without having to deal with any distractions (I seem to go off on tangents easily) so I deleted the rest of the model and saved as wing_test. I am planning to use soft bodies and gravity to make the wing membrane flop around. Is there a way to keep the wing from falling to the floor when I turn on the gravity? Would I have to build an armature to attatch it to? Is there a better way to animate a dragon wing?