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# 1 15-11-2011 , 06:17 AM
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Join Date: Nov 2011
Posts: 13

Separate Subdivs To Their Own Objects and Convert to Polygons

So after the great help I got with my last question. I thought I would ask another.

So I am creating polygons with a set number of subdivisions. For instance a window pane I created has 10 vertical and 10 horizontal subdivisions. Is there a way to convert each subdivision to it's own object? I've been splitting the faces, but they are still part of the originally created object. I want each subdiv to be it's own object. I've tried unGroup and unParenting them, but it doesn't do anything.

The end result is I want the glass to be a bunch of random shaped polygons that fit together to make a window pane. So that when I attach physics to the objects, they can be blown apart into little fragments.

Hopefully this all makes sense, and someone can point me in the right direction.

Thanks!

-Cnotey.