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# 2 30-11-2011 , 11:10 AM
SilverFeather's Avatar
Noober than noob
Join Date: Sep 2011
Posts: 520

Hi All,

I'm having problems rendering out the same lighting that i see and like in my Maya Scene. Could someone give me a slap with the reliant fish and point me in the right direction please. Here are some visuals..

Viewport 2.0
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Render preview
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Output
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HELP! user added image

From what I've noticed with lights so far, they don't look exactly like in Viewport when rendered. Unless you check the option to see shadows on it. If you want the light to look exactly like in viewport, you could direct the light source towards the surface of the mesh so that it shines that way and the emitted shadows don't go all over the mesh.
If that's not the problem and the light is pointed at it, increase the light's shine.