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# 2 11-01-2012 , 09:00 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
You will get some stretch in your textures when you smooth polys thats why its important to lay out your UVs correctly, your mesh looks OK the only thing I would do is take out the edges to make quads that should straighten up the edge also................dave

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