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# 3 01-02-2012 , 10:10 PM
DrMossman's Avatar
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Join Date: Feb 2012
Location: Northern Ireland
Posts: 4
Thank you, this was the little advice I needed to get it going. The mesh is now fully rigged, only one problem left over now, is "ripping" the texture off the mesh as one whole texture so that I can "re apply" it to the object later.