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# 23 08-02-2012 , 03:37 PM
Registered User
Join Date: Jan 2012
Posts: 43
It looks like a UV transfert between two meshes that have the same topology, but not the same polygon order.
when you select a vertex in 3D space is it the same position in the UV space?
if you turn on UV borders are all the edges cut?

mirror: yeah but they will be flipped