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# 2 12-03-2012 , 06:16 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988

Should I make each one separate and then go about scaling it to fit my model?

How do you build clothing/armor for game characters?

How do you make the gear, "stick", to the model?

1) You should model the object on the body, as it would sit normally, as a separate piece.

2) You model it like normal. Take a look online for poly modeling cloth tutorials.

3) Do you mean when it's moving? You would have to rig the character first.


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