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# 1 25-03-2012 , 11:09 PM
Registered User
Join Date: Mar 2012
Posts: 2

desperate for help with nurbs

I'm taking a college 3d animation class which uses Maya. My current assignment requires me to model in nurbs ONLY. I decided to draw my my own image to model (1st pic attached). Since i had no prior knowledge of what would be simple or difficult when using nurbs, i just let it flow. I'm coming to regret that more and more.

The issue i'm having is trying to model the triangular hole with 3 arms on the left(2nd pic). I can not, for the life of me, figure out how to make this into one piece (i have all 3 arms made but i can't figure out how to connect them). Needless to say i am extremely frustrated. Any help would be appreciated.

In class, my instructor showed us how to manually make a mesh, or individual patches, using two circles, one above the other, and connecting them with a vertical curve. He was able to snap the end of the curve to the circle and therefore define 'patches' that went around the circles forming somewhat of a cylinder. I clicked every possible option trying to connect the end of a curve to every possible shape i could make and got nowhere. user added image

please help

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