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# 185 11-02-2003 , 02:00 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Hey, Kurt.

First you use "MakeMaterial #" (where # is a number... 20 for example) and it makes that many materials.

Then, you select groups of faces and apply a different material to each group. Once you've done that, run uvLayout and it will planar map each group of faces for youto put together. Still takes a while, but perhaps not quite as long as normal user added image


-Mike
The Maya Toolbelt