View Single Post
# 3 05-06-2012 , 12:39 PM
Registered User
Join Date: Sep 2005
Location: Netherlands
Posts: 130
I'm not sure if it's at all possible in Maya (I've been using quite a lot of other programs to simulate animations) but I want to draw the sword out of the sheath, in a way that they don't collision with eachother, but rather the sword cleanly leaving the sheath. That's why I thought it would be easyest to make the sword itself an active rigid body, and the sheath a passive one, that is held in place with a constraint, so that the sword doesn't go through the sheath.


01001011011101010111011101100101011001010110101101 10010101100101