Thread: Eye-Rig Problem
View Single Post
# 3 16-06-2012 , 12:07 PM
Registered User
Join Date: Jun 2012
Posts: 2
I'm glad that I'm not the only one who's confused by maya's hirarchy design... user added image
The eyeball controls come of the groups "right_eye"/ "left eye" which come of the head control. things like "upper_eyelid_r" ect. come of the right_eye group, so are just the same level as the eyeball controls...
but thx for your help user added image
didn't work though... user added image

i'm getting depserate here... user added image

Edit: I tried playing around with the aim constraint options and came to the conclusion that with the "World Up Type" to "None" it seems to do what I want... although I'm not sure if it won't give me problems later... but anyway...
If someone's got a better idea, I'll be glad to read it user added image


Last edited by Tonxi; 16-06-2012 at 12:23 PM.