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# 1 24-06-2012 , 02:32 PM
goggles's Avatar
Registered User
Join Date: Sep 2011
Posts: 219

Maya to max, obj exporting...

For the last 2 weeks, i had to work with different 3D artists workng in max. I am modeling in maya and exporting my obj files. When max users import the obj files, the obj file appears all hardened no matter what i apply on the meshes in maya. Is there a way to import maya tweaked meshes with their maya information in to max?