Thread: areaLightFog
View Single Post
# 2 12-07-2012 , 01:36 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
I don't think you can attach a light fog node to an area light. Also, the Maya fog effects don't play very well with MR in my experience and I think they're dependent on using depth map shadows. You can use the mi parti volume assigned to a primitive that envelopes your scene and then you can use whatever light you want. Details here --->
Floze -underwater tut


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::