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# 2 06-08-2012 , 08:07 PM
Registered User
Join Date: Aug 2011
Location: Sliema Malta
Posts: 497

I'm trying to model a male character and this is my first one. It looks like the first time I've ever used maya..lol. I attached a pic of a smooth mesh render. My questions are, how can I improve it? His arms are horrible, chest is horrible, basicaly the entire model looks like crap. I'm going for as realistic as possible, muscle tone etc. How do you guys/women do your details? I started with a cube and extruded everything from and duplicated as well. I mostly model simple objects so this is all new to me. Thanks for taking the time to answer, if I get any..lol.

We need a wireframe render to really give you a proper response. There are major problems but if you give us that we can dissect where you began to go wrong.