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# 2 21-08-2012 , 12:46 PM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
nope, when you do a bind to a skeleton you need to select ALL the joints that will affect the mesh.

I think you'd normally name the leaf bones (the ones with no children) be_l_blahBlah01 or something and the bones that do stuff bn_l_blahBlah01 (assuming you're doing the left side) so you can select all bn_* objects in the selector box at the top to select all the ones that will directly affect the mesh.
if that makes sense to you...




that's a "Ch" pronounced as a "K"

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