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# 3 20-09-2012 , 04:38 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
The hypershade is an editor that provides a workspace for creating networks of nodes, and it's not limited to shading/texturing. What you're having a problem with is the texture that is plugged into a shader that is being used by your propeller geometry. If the instructor isn't going over this then it's a good idea to bone up on the basics, you'll save yourself a lot of headaches.


- Genny
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