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# 4 23-09-2012 , 10:16 PM
Registered User
Join Date: Sep 2012
Posts: 1
i have an issue with blinn material . after i create one, and then go to "textured channel"

and turn on " reflected color" to make my material all shiny, sumtimes later on if i click

a surface with that blinn applied to it, the shiny turns off, and i cant get " reflected color" to turn back on, unless i access the blinn from the hypershade menu, THEN hit " reflected color", then it turns back on....but if i click on an object again containing the blinn, itll turn off the shiny again....pretty please help?