i have an issue with blinn material . after i create one, and then go to "textured channel" and turn on " reflected color" to make my material all shiny, sumtimes later on if i click a surface with that blinn applied to it, the shiny turns off, and i cant get " reflected color" to turn back on, unless i access the blinn from the hypershade menu, THEN hit " reflected color", then it turns back on....but if i click on an object again containing the blinn, itll turn off the shiny again....pretty please help?