Questions about levels of riging and fur
Hi All,
I have few questions.
1. Should we first rig the face and then add Fur to it or it does not mater?
2. Should we add fur on the smooth body or the first polygon?
I have added my fur to the smooth body, but now I am not sure if it was a good idea. Since I need to animate the face, and it has a lot of vertexes compared to the not smooth one.
3. Is there any way to move the Fur to the non smooth body? since I have a duplicate of non smooth body. How I can give the same fur to it? The UVs are the same.
Thanks