View Single Post
# 1 20-10-2012 , 04:03 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336

Poly Spilt Tool Issues

Hi guys. Finally got Maya installed and licensed and decided to have a go at modelling something. Although it doesn't look like Maya has changed much in the time I've been away, it's definitely not like riding a bike and I'm very rusty with lots of stuff being completely forgotten. But I've got to start somewhere so although I'm not planning on following it I decided to dig out Kurt's old Ninja warrior DVD and grab the reference images off it so I could have play around with Maya's poly modelling tools and see what comes back to me. The first image is what I've got so far (I know this isn't a W.i.P thread).

However although it's worked out on most of the model I've ran into an issue with the Split tool not working. It gives me one of two results (randomly), when I hit enter after laying down my new vertices it either fails to create any new edges or it goes off and creates a triangle somewhere i didn't click. As far as I can tell I didn't accidentally double extrude anything without transforming and I've been around and hit merge vertices around the area just in case I did and there was a face I couldn't see. However that hasn't changed anything and the mesh looks fine in wireframe or x-ray. It does appear like there is some strange dark shading in the poly's in that area if its a clue to anyone as what would cause this?

Any help appreciated, Ckyuk.

Attached Thumbnails