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# 2 23-10-2012 , 07:41 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
It sounds like you have weighted those vertices to nothing. You need to keep each vertex weighted to something, even if you don't want it to deform; as if it's weighted to nothing, how does it know what it's supposed to follow?

Therefore, weight the offending vertices to your main head joint, and you should be fine.


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