Rotate an edge but only move the affected vertices on a given axis?
Hi all,
I am trying to model the following simple structure:

I made this example by creating a new polygonal cylinder, rotating the right edges and repositioning the affected vertices afterwards, but doing it that way just doesnt feel right, it seems too unclean to me.
I would like the affected vertices to only move on a given axis when rotating the edge, so I dont need to reposition them after the rotate operation. I tried to illustrate what I mean in the following screenshot:

The edge I want to rotate is marked in red, the vertices that are supposed to only move on the y-axis are marked in green. The arrows indicate the desired movement.
Is this way of rotating possible with the rotate tool or something?
Last edited by Subsurf; 16-11-2012 at 06:32 PM.