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# 7 25-11-2012 , 01:30 PM
Nilla's Avatar
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Join Date: Jun 2009
Location: Prague
Posts: 827
It's in your render settings you need to change it, not the material. If you look at your glass with liquid, the light needs to pass through 6 surfaces (outside glass, inside glass, liquid x2), so that would be the minimum amount of refractions you need. I just set it to 10, 10, 20 as in the screen to prevent problems, it will give you the same result as counting surfaces.

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