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# 8 25-11-2012 , 01:39 PM
zestken's Avatar
Registered User
Join Date: Sep 2012
Posts: 31
Hi Ckyuk

I'm no expert but try this and let us know if it works:-

1> Give some thickness to the object if it doesn't already have one and make sure the normals are facing outwards.

2> Give the objects mia_material and from the attribute editor select preset>glassthick>replace

3> In your render settings, keep reflection & refraction at 5 and a max trace depth of 10.

4> Increase your ray depth limit for all of your lights under raytracing shadows to 5 as well.

Render and post the results.


Last edited by zestken; 25-11-2012 at 01:48 PM. Reason: Mispelled user name