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# 5 27-12-2012 , 09:16 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
render in mental ray and add a nurbs tessellation approximation node each surface. If it's for a class and you only need a single render you can make the length very small and max subdivisions 6 or 7 and there should be no gaps


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675