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# 1 01-01-2013 , 04:39 AM
Registered User
Join Date: Jan 2013
Posts: 5

Use Background shader & spot light

I have a question about the Use Background shader and would appreciate help on. I am trying to make a spot light effect render on the surface of a plane with Use Background shader assigned to it. My problem is that when I render, the casted spotlight effect disappears along with the plane.

Anybody know how to make the spot light render without having the plane itself render while using Use background shader?user added image