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# 3 01-01-2013 , 06:14 PM
Registered User
Join Date: Jan 2013
Posts: 5
Thanks Daverave but I have actually already checked out Jay's tutorial, but it doesn't answer my question as to rendering the spot light shape on the plane.

To make things clear here is what I did:

1- I created a polygon plane and assigned UseBackground shader to it
2- created a spot light and oriented it on the plane.
3-Render...

My problem is that the spot light shape disappears along with the plane in the render!!!


Last edited by Vishader; 01-01-2013 at 06:17 PM.