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# 6 02-01-2013 , 10:29 PM
Registered User
Join Date: Jan 2013
Posts: 10

Its just the order you need to do the boolean, select the box first then the cylinder, for game a bit of bevelling, normal maps(if permitted) and texturing to keep the poly count down......dave

Alright,
Sorry for asking so many things haha , I'm just trying to get into this as fast as possible user added image

I followed your instructions, but after messing with the main square, I got this issue:
user added image
The Cylinder is under this face, and I just can't remove that face without leaving a big squared hole..
I tried using the "Fill hole" but it just filled the square again without caring about the cylinder in the middle