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# 10 10-01-2013 , 09:17 AM
Registered User
Join Date: Jan 2013
Posts: 1
i realized why the use background shader was not working. There was no way for it to work, FG affects just the color, doesn't produce a "shadow". I was beating a dead horse:hmm:
Maybe it's possible to trick mental ray into doing a shadow pass out of FG, but i have no ideea how


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